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i'll have to give up and then do her 3/4 frontal, looking menaciously at a glass
I must apologise, but her head isn't an easy thing to do; it needs to be modelled from a "base" head. Almost every NPC that isn't in the squad is like this - it is also why I don't do very many NPCs which aren't turian (because they don't change much).
I'm not sure how much she changes from ME2 to ME3, though, but I'll have a look. If the clothes don't change at all, then I'll just do the head-- try to get it looking as close as possible to what is in the game.
Shep: . . . *pokes*
Aria: *Trinity's pose from Matrix*
Shep: Oh sh-
>.>
o.o'
Where?