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Submitted on
December 8, 2011
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Mass Effect 2, Garrus Casual - Model Reference. by Troodon80 Mass Effect 2, Garrus Casual - Model Reference. by Troodon80
Done at the request of ~Knights-Honour.

Mass Effect 2, Garrus © BioWare/EA.

You are free to use this reference however you wish. You can also download the full size version.
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Finally, I've been looking for a full body turian pic.
Thank you!
Tsukahime Dec 11, 2011  Student Digital Artist
; A ; THANK YOU SO MUCHHH!!!! :heart:
Hope it comes in useful :).
Wow .. his eyes are so incredibly blue! How did you make that happen? I mean, normally they look more ice-blue to me.

Thanks again for all these remarkable pieces. I just found 36 new ones in my 'inbox', wooo. :)
I... have to colour them myself, since BioWare uses a "RGB tint map" in order to reduce the overall size of the resources. Everyone's eyes are from the same map, a steely blue colour, but then changed with the tint map. I'm not great with colours at all, so you will have to pardon the likely differences.

You are more than welcome. As far as I can tell, there's only a few left. To date that's over a hundred references.
Aha ... for a moment there I wondered if that had something to do with some alternate appearance, like his eye piece turning orange I believe if you change his armour to the alternate gear.

Oh, not at all, it's rather stunningly handsome. Who could resist a brilliant gaze like that? :)

Gives you some kind of idea of just how much work goes into making one of these games in the first place ...
True. It's a similar thing with the visor. One map that you can alter the colours on instead of multiple maps. Saves time and resources on the disc when things can be done programmatically.


Indeed it does. It's no wonder that it takes so much time to get a game like this out. My first guess for the release of ME3 was about April, give or take, that was before BioWare announced that they would be setting the release back to March.
Right ... well that makes sense.

And then there are emerald-eyed turians ... melts. :)

It'd be awesome to actually follow a game developer through all stages of producing a game, I really have no idea what's involved except that it takes a LOT of work and man-hours. I'm so glad we're getting the game early March, only three months to go. :)
kagarbett Dec 8, 2011  Professional Digital Artist
hell yeah >< garrus yay!! :w00t:
AmethystSadachbia Dec 8, 2011  Hobbyist Traditional Artist
He really DOESN'T ever take off that eyepiece, does he? xD What does it mean that most of my artwork of him (the bulk of which is in my fancomic) have him not wearing it...? (Other than the fact I'm less lazy than the designers who didn't feel like making him a separate model...)
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