Actually, they disappeared in the update I did almost a year ago, I managed to somehow miss out a file (or perhaps I forgot to set the self-illumination option, not sure). It's a rare mistake. I might get around to updating this (again), though .
I'm wondering why they didn't make Harbinger the LAST boss of Mass Effect 3. Seriously, he could've been controlling the Illusive Man, just like how Sovereign controlled Saren with implants. AND, he's the 'oldest' and 'biggest' Reaper ever known in Reaper history... -_-
Collector's Edition art book says that they were, exact quote: "One of the plans on the drawing board was to have the Illusive Man turn into a Reaper creature for the final battle. Eventually, this plan was scrapped, since we wanted to give players the satisfaction of fighting a character they know rather than a random creature. The design implies that the Illusive Man's weapon is his intelligence, not his physical strength." BioWare fail(s)
Also this is around on the 'net: "And even in November, the gameplay team was still experimenting with an end-game sequence where players would suddenly lose control of Shepard's movement and fall under full Reaper control. (This sequence was dropped because the gameplay mechanic proved too troublesome to implement alongside dialogue choices)." ((my comment: Really BioWare? you did fine with Shep not having control and shooting gun at that point in confrontation conversation with Illusive Man. I call laziness instead! :iconYULazy:)) As for Shep being controlled, here's a screenie I snagged in one of my ME3 playthroughs: [link] that's reapertech there, Sovereign mostly. Compare to Saren in me1 side of his face; I got a good screenshot. Ah, if you look in my gallery my ME3 MeMe you can find the compare in there.
I'll note right now just from the concept he looks like he'd (husk-form) be a good challenge; a REAL challenge. The page beside however, still looks somewhat like he looks in ME3 at supposed end confrontation. Still, more differences.
'The satisfaction of fighting a character they know rather than a random creature.' What character?? Illusive Man had Cerberus kill everything he gets his hands on, rambles about how his ideas is right and doesn't provide plot knowledge on WHY his ideas are understandable and fans make tributes about him. That confrontation with the black marks ( blood-eye shot where you lose health) doesn't come from Illusive Man, nor anyone else, its just on the screen for absolute no reason. The implants didn't control him, they just had him shoot his best friend. The conversation solves itself. Cerberus should've been the focus of ME2 and Shep's ressurection.
And I wished Bioware did a better job at the EC. The DLC doesn't solve anything, it just extended the SAME cut scenes and added more questions with Leviathan DLC: what was the point if it doesn't solve anything, just added little dialogue.
Actually, it is stated somewhere that Harbinger was one of the oldest, if not the oldest reaper.
IDE also stated in ME2 that the Reapers we're unable to use Prothean DNA to create a Reaper. Though that contradicts some other lore in ME, even if there was a Reaper created from Protheans, it is not Harbinger.
so, im making a bunch of Homage Hulls to Famous Ships in Sifi, i wana create famous ships from Starwars, Star Trek, mass effect, Babalon five, stargate all those... but i dont wana break copyrights. how far does one have to alter a design from the orginal to be considered non copyright infringing? (these would go in a freeopensource game called Beyond protocol/afterprotocol) was wondering your thoughts.
I honestly don't know how much you would have to alter them, but everything based on BioWare's designs would be copyrighted as intellectual property (technically and legally, even fan art based on Mass Effect's Universe is a breach of that copyright - it really depends on how far EA wants to push it, but I don't think BioWare wouldn't really mind - you would have to as them yourself, though ).
And no, I'm not in any way affiliated with BioWare. Just a fan trying to help other fans out.
Assuming BioWare doesn't change the formatting of the files and the plugins still work on said files, I will be doing everything I can from the game, as soon as I have played it at least once (which will be about a day ). I obviously can't guarantee anything as of yet, but if it is possible then I'll do it.
But... we can't really say for sure if this reaper is being controlled by another considering the true harbinger did that with the collector general. In the end this looks awesome!! >.< How big do you think he is?
You are correct, in that I extracted the model that Harbinger is based on. *Goes off to see if there is, in fact, a Sovereign model.*
Or whether they are all somewhat controlled by each other, like a hive mind.
On the scale, I think BioWare said a little while ago that the Reapers are categorised in different levels. Reapers like Sovereign and Harbinger are like "city" Reapers, housing most of the intelligence and being somewhat independent from the rest. Those ones should be about 2km in length.