Actually, they disappeared in the update I did almost a year ago, I managed to somehow miss out a file (or perhaps I forgot to set the self-illumination option, not sure). It's a rare mistake. I might get around to updating this (again), though .
It appears that the reaper who wipes out Hammer team in ME3, who seems to be Harbinger looks different, i.e. lack of double spine. Can you post that reference?
I'm wondering why they didn't make Harbinger the LAST boss of Mass Effect 3. Seriously, he could've been controlling the Illusive Man, just like how Sovereign controlled Saren with implants. AND, he's the 'oldest' and 'biggest' Reaper ever known in Reaper history... -_-
Collector's Edition art book says that they were, exact quote: "One of the plans on the drawing board was to have the Illusive Man turn into a Reaper creature for the final battle. Eventually, this plan was scrapped, since we wanted to give players the satisfaction of fighting a character they know rather than a random creature. The design implies that the Illusive Man's weapon is his intelligence, not his physical strength." BioWare fail(s)
Also this is around on the 'net: "And even in November, the gameplay team was still experimenting with an end-game sequence where players would suddenly lose control of Shepard's movement and fall under full Reaper control. (This sequence was dropped because the gameplay mechanic proved too troublesome to implement alongside dialogue choices)." ((my comment: Really BioWare? you did fine with Shep not having control and shooting gun at that point in confrontation conversation with Illusive Man. I call laziness instead! :iconYULazy:)) As for Shep being controlled, here's a screenie I snagged in one of my ME3 playthroughs: [link] that's reapertech there, Sovereign mostly. Compare to Saren in me1 side of his face; I got a good screenshot. Ah, if you look in my gallery my ME3 MeMe you can find the compare in there.
I'll note right now just from the concept he looks like he'd (husk-form) be a good challenge; a REAL challenge. The page beside however, still looks somewhat like he looks in ME3 at supposed end confrontation. Still, more differences.
'The satisfaction of fighting a character they know rather than a random creature.' What character?? Illusive Man had Cerberus kill everything he gets his hands on, rambles about how his ideas is right and doesn't provide plot knowledge on WHY his ideas are understandable and fans make tributes about him. That confrontation with the black marks ( blood-eye shot where you lose health) doesn't come from Illusive Man, nor anyone else, its just on the screen for absolute no reason. The implants didn't control him, they just had him shoot his best friend. The conversation solves itself. Cerberus should've been the focus of ME2 and Shep's ressurection.
And I wished Bioware did a better job at the EC. The DLC doesn't solve anything, it just extended the SAME cut scenes and added more questions with Leviathan DLC: what was the point if it doesn't solve anything, just added little dialogue.
Eventually, this plan was scrapped, since we wanted to give players the satisfaction of fighting a character they know rather than a random creature.
The design implies that the Illusive Man's weapon is his intelligence, not his physical strength."
BioWare fail(s)
Also this is around on the 'net: "And even in November, the gameplay team was still experimenting with an end-game sequence where players would suddenly lose control of Shepard's movement and fall under full Reaper control. (This sequence was dropped because the gameplay mechanic proved too troublesome to implement alongside dialogue choices)." ((my comment: Really BioWare? you did fine with Shep not having control and shooting gun at that point in confrontation conversation with Illusive Man. I call laziness instead! :iconYULazy:))
As for Shep being controlled, here's a screenie I snagged in one of my ME3 playthroughs: [link] that's reapertech there, Sovereign mostly.
Compare to Saren in me1 side of his face; I got a good screenshot. Ah, if you look in my gallery my ME3 MeMe you can find the compare in there.
I'll note right now just from the concept he looks like he'd (husk-form) be a good challenge; a REAL challenge. The page beside however, still looks somewhat like he looks in ME3 at supposed end confrontation. Still, more differences.
And I wished Bioware did a better job at the EC. The DLC doesn't solve anything, it just extended the SAME cut scenes and added more questions with Leviathan DLC: what was the point if it doesn't solve anything, just added little dialogue.